Using Visual Studio in Unity

By University of Games on under unity, unity3d, studio, programming, tutorial, IDE, visual studio, visual, tools, for, VS, VSTU, guide

During game development process in Unity we are writing scripts. For convenience we usually use any integrated development environment (IDE). By default Unity provides MonoDevelop IDE.

Most important questions from game publishers

By University of Games on under business, gamedev, unity3d, studio, article, tutorial, publishing

For now, most important goal for any game publisher is finding successful titles over and over again in a market of three million apps. On the

Merry Christmas and a Happy New Year!

By Leszek Król on under studio, christmas

During this season of giving, let us take time to slow down and enjoy the simple things. May this wonderful time of the year touch your

What we thinks about fun

By University of Games on under studio, article, business, gameplay

Hello there! Most of the articles, I've read is a list of what my game should include, but there is one element that slips away. In


By Leszek Król on under studio

Welcome to the University of Games Blog — I'am happy you’re here! My name is Leszek Król, I've been a part of the game industry since