How to make the perfect game pitch

By Leszek Król on under gamedev, article, business, tutorial

The pitch is one of the most important parts of creating the success of any video game. It's funny, but most developers do not pass the


Most important questions from game publishers

By Leszek Król on under business, gamedev, unity3d, studio, article, tutorial, publishing

For now, most important goal for any game publisher is finding successful titles over and over again in a market of three million apps. On the


We are coming to Nintendo Switch!

By Leszek Król on under unity3d, business, nintendo, switch, news

Nintendo Switch reveal got the gaming community really excited. For us even more! Why? We have a chance to develop for new platform!. For now, we



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Work with passion

By Kamil Wnęk on under business, unity3d, job, gamedev

Working in gamedev is not and will never be the easiest job, but there's something what caused in last years that it's very popular and eligible


What we thinks about fun

By Leszek Król on under studio, article, business, gameplay

Beginning Most of the articles, I've read is a list of what my game should include, but there is one element that slips away. In this