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Work with passion

By Kamil Wnęk on under business, unity3d, job, gamedev

Working in gamedev is not and will never be the easiest job, but there's something what caused in last years that it's very popular and eligible


Unity Data Persistence with PlayerPrefs

By Mateusz Olszewski on under unity, data, tutorial, unity3d, programming, c#

How to store game state between sessions?! A lot of beginners becoming the first steps in gamedev industry reaching one problem – why the hell Unity doesn’


Merry Christmas and a Happy New Year!

By Leszek Król on under studio, christmas

During this season of giving, let us take time to slow down and enjoy the simple things. May this wonderful time of the year touch your


What we thinks about fun

By Leszek Król on under studio, article, business, gameplay

Beginning Most of the articles, I've read is a list of what my game should include, but there is one element that slips away. In this


Welcome

By Leszek Król on under studio

Welcome to the University of Games Blog — I'am happy you’re here! My name is Leszek Król, I've been a part of the game industry since